GEOMETRY commands


PROGRAM NAME

gbindtexture - Assign a Texture to a Geometry Object

DESCRIPTION

gbindtexture This module "binds" a texture to an object. The rendered object will then be rendered such as to have the texture "draped" over it's surface, in the case of 2d textures. Texture binding is necessary before the renderer will do the texture mapping. A single texture may be bound to multiple objects, but a given object may have only one texture bound to it.

REQUIRED ARGUMENTS

-i
type: infile
desc: input geometry object
-i2
type: infile
desc: texture object to be bound
-o
type: outfile
desc: output geometry object with bound texture

OPTIONAL ARGUMENTS

none

EXAMPLES

SEE ALSO

gcreate2dtex

RESTRICTIONS

REFERENCES

COPYRIGHT

Copyright (C) 1996,1997 , The Regents of the University of California. All rights reserved.