GEOMETRY commands
PROGRAM NAME
gbindtexture - Assign a Texture to a Geometry Object
DESCRIPTION
gbindtexture
This module "binds" a texture to an object. The rendered object
will then be rendered such as to have the texture "draped" over it's
surface, in the case of 2d textures. Texture binding is necessary
before the renderer will do the texture mapping. A single texture
may be bound to multiple objects, but a given object may have only
one texture bound to it.
REQUIRED ARGUMENTS
- -i
-
type: infile
desc: input geometry object
- -i2
-
type: infile
desc: texture object to be bound
- -o
-
type: outfile
desc: output geometry object with bound texture
OPTIONAL ARGUMENTS
none
EXAMPLES
SEE ALSO
gcreate2dtex
RESTRICTIONS
REFERENCES
COPYRIGHT
Copyright (C) 1996,1997 , The Regents of the University of California. All rights reserved.