parent - the parent object; NULL will cause a
default toplevel to be created automatically
name - a name for this particular instance of the animate
object (for use in app-defaults files, etc)
OUTPUT
none
RETURN VALUE
The animate object on success, NULL on failure
DESCRIPTION
An animation visual object provides a mechanism with which
a sequence of images may be animated. When stored in a K2
KDF file, image frames may be organized down depth, time,
or elements. Attributes offer control over the speed with
which the image frames are changed, and the direction of the
animation. Animations may run in a single loop (one pass
through the frames), a continuous loop (continual forward
passes through the frames), or an autoreverse loop (continual
passes forward through the frames, first forwards, then
backwards).
ADDITIONAL INFORMATION
none
EXAMPLES
none
SIDE EFFECTS
none
RESTRICTIONS
none
MODIFICATION
none
FILES
$DESIGN/objects/library/xvisual/src/Animate.c
SEE ALSO
xvisual(3)
COPYRIGHT
Copyright (C) 1993 - 1997, Khoral Research, Inc. ("KRI") All rights reserved.